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Alpha 10 release notes typo sportlights

Discussion in '2019.3 Beta' started by elbows, Jul 22, 2019.

  1. elbows

    elbows

    Joined:
    Nov 28, 2009
    Posts:
    2,502
    Just a small thing I noticed when reading the release notes:

    • GI: Added support for baking box and pyramid shapes for HDRP sportlights.
     
  2. elbows

    elbows

    Joined:
    Nov 28, 2009
    Posts:
    2,502
    Also, why do features like these end up in the fixes section of release notes, instead of being in the features or improvements sections? Especially odd because of the weird and inappropriate 'This is a new issue' statement underneath them.

    • Graphics: Add Ray Tracing Shader object, API, importer, and documentation
      This is a new issue, not seen in any released version.

    • Graphics: Added an API to get the RenderPipelineAsset for a specific Quality Level

    • Graphics: added API for raytracing acceleration structure
      This is a new issue, not seen in any released version.
     
    MadeFromPolygons likes this.
  3. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
  4. danilonishimura

    danilonishimura

    Joined:
    Jul 13, 2010
    Posts:
    70
    Another Typo:

    • Graphics: Removed the RenderPipelineManager callbacks signatures that was not taking a ScrioptableRenderContext in parameter
     
    elcionap and elbows like this.
  5. charlesb_rm

    charlesb_rm

    Joined:
    Jan 18, 2017
    Posts:
    485
    Thanks for your reports!
    The release notes for pre-release builds are not reviewed by our docs team, but I took note of the ones you reported and they will be fixed for the next release.
     
    elbows likes this.