Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Question Almost same batch size but decreased FPS

Discussion in 'Unity Analytics' started by MushyEspio, Feb 2, 2023.

  1. MushyEspio

    MushyEspio

    Joined:
    Feb 2, 2023
    Posts:
    4
    Hello!
    So there is a scene with 300 batches and it gives me around 100 FPS.
    So I place some quite a lot of gameobjects (Tree) on the scene, I merged the meshes into one for the optimisation purposes.
    So it gives me 340 batches instead of 800 but low fps (15-20) and CPU main is high (60-90 ms)
    What's the deal here?
     
  2. RandolfKlemola

    RandolfKlemola

    Unity Technologies

    Joined:
    May 1, 2020
    Posts:
    127
    Hi MushyEspio,

    You're in the forum for Analytics. Is there something you'd like answered regarding UGS Analytics? If not, perhaps you could check one of our other forums as a potential option for your question. Maybe Editor & General Support?

    Best,
    Randy