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Allow short search keywords for in-thread search

Discussion in 'Meta-forum Discussion' started by bgrz, Sep 29, 2017.

  1. bgrz

    bgrz

    Joined:
    Mar 22, 2015
    Posts:
    59
    Currently it's impossible to search in threads for words like "vr", "obj", "fbx" because the forum disallows searching using short words. Can this be changed please?
     
    keeponshading and nat42 like this.
  2. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    6,336
    This is a large problem!

    There's a lot of words that you should be able to search because they're important for making games in Unity, but can't because they're short. There's a lot of them, like C#, vr, xr, ik, PS4, etc. etc.

    I get that searching for words like "a" or "is" isn't viable, but if you want questions about IK issues to be searchable, IK kinda needs to be indexed.

    Is this something that's possible to adjust on your side, or is it a restriction on the built-in search engine? In that case, you could maybe just do what other forums do, and replace the search engine with a google search, since that handles terms like "ik solver" or "vr camera" just fine.
     
  3. nat42

    nat42

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    Jun 10, 2017
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    In my short time here I've been bitten with "ik" "VR" and maybe "fbx", as already mentioned, also: "IPD" (because who writes "interpupillary distance") and "sky" (searched for "animated sky" and got results for simply for "animated" :( sigh)

    It's a restriction on the forum search function server side, one imagines though it may be possible to tweak the search to blacklist words like "the" or whitelist terms applicable to the forum.

    EDIT: brainstormed other terms: "GUI", "bug", "gun", "ray", "sun", "pi", "js", "cpp", "c++", "AAA", "sin", "cos", "dot", "rng", "rnd", "pow", ".net", "iOS", "Mac"
    I'd suggest "lit" for the phrase search "vertex lit" (very different results from searching "vertex" alone), but that actually works currently, likely due to the phrase search
     
    Last edited: Nov 3, 2017
    bgrz likes this.
  4. DidierAubin

    DidierAubin

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    Nov 28, 2017
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    How to solve it? a large problem :eek:

     
  5. bgrz

    bgrz

    Joined:
    Mar 22, 2015
    Posts:
    59
    bump.