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All Seasons Trees

Discussion in 'Works In Progress' started by stefmen, Jan 28, 2012.

  1. stefmen

    stefmen

    Joined:
    Apr 14, 2009
    Posts:
    779
    I'm working on 4 Tree packs
    all of the packs will contain 15 tree meshes with diffrent textures so give them a other look.
    all the trees and leaves will have normal maps and diffuse maps.

    The Spring pack is now in progress here is the first tree:






    The Summer pack will come soon



    The Fall pack is allready done and up in the AssetStore HERE






    The Winter pack will come soon


    As always a like to have some feedback on my work so get it comming :)
     
    Last edited: Jan 29, 2012
  2. stefmen

    stefmen

    Joined:
    Apr 14, 2009
    Posts:
    779
    the spring trees are almost done what do you guys think of them?
    this is not a render its just a ingame screenshot
     

    Attached Files:

  3. JamesArndt

    JamesArndt

    Joined:
    Dec 1, 2009
    Posts:
    2,700
    The "Spring" trees actually have hues of reds and orange, which are are Fall colors? Wouldn't Spring seasonal trees be bright greens and yellows and blues? One critique, the trees don't appear to have enough branches, branches will help create visual interest in your model. I think it's a very good start, so keep it up.
     
  4. larsbertram1

    larsbertram1

    Joined:
    Oct 7, 2008
    Posts:
    5,486
    hi stefman,

    i don’t want to comment on the quality of your models – but do your trees support bending, translucency or any other features supported by the built in terrain engine like billboarding? i guess no. so i would say: you are heading towards a completely wrong direction. sorry to say that, but either you model your trees in an external app and use the soft occlusion shaders or you just use the built in tree creator in order to create props that are suitable for any game environment.

    lars
     
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