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All 3D objects I create are spawned very elongated

Discussion in 'Editor & General Support' started by CelestialShark, Jan 8, 2022.

  1. CelestialShark

    CelestialShark

    Joined:
    Nov 20, 2021
    Posts:
    11
    EDIT: ISSUE WAS FIXED. You can disregard this post!

    It appears that whenever I create 3D object (cube, cylinder, etc.), it will have this very odd elongated shape, as if it got stretched somehow, even though it's a brand new object. Also when I use the rotate tool, to rotate a block 45 degrees, it also makes the edges jagged and sharp, almost like it's flatting the dimensions.

    This happened with almost all the assets in my scene, when I use transform/rotate, they won't go back to normal. No effect on terrain, which is good. I have been cleaning up my hierarchy, and asset folder in Unity today, so I assume that one of my actions or deletion of an assets' provided prefab scene could have messed it up, but I'm honestly not too sure. Can someone point me to a few possible explanations so I may remedy the issue?

    EDIT: ISSUE WAS FIXED. You can disregard this post!
     
    Last edited: Jan 8, 2022
  2. CelestialShark

    CelestialShark

    Joined:
    Nov 20, 2021
    Posts:
    11
    EDIT: ISSUE WAS FIXED. You can disregard this post!