Hello world! Does anyone who tried to animated using Alembic and animation joint at the same time? I am watching a delay when Alembic works at the same time with joint animation. I dont understand why and how fixed it. When I change value of -time offset- from playback setting (from Alembic script) is possible to "synchronize" with animation joint, but doesnt works perfectly. To be more precise, is a game object with different meshes inside, some of them working with alembic and other with joints. Any idea people? Thanks & Best!