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Alembic import not working

Discussion in 'Asset Importing & Exporting' started by tvmonger, Sep 17, 2020.

  1. tvmonger

    tvmonger

    Joined:
    Aug 4, 2020
    Posts:
    1
    Hi, I have been trying to import alembic files into my unity project without success. I have installed the alembic package from the package manager into my current project but it always give the following errors :

    and

    I tried with different alembic files and in different versions of unity with no luck.
    Any help is greatly appreciated.

    Thanks in advance
    tvmonger
     
    Last edited: Sep 17, 2020
  2. vladala

    vladala

    Unity Technologies

    Joined:
    Mar 3, 2017
    Posts:
    189
    Hey,

    I presume you're on windows.
    Need to rule out corrupted file: Easiest would be if you could send me a PM with a link to one of your alembics so I can try to take a look.
     
  3. VodkaDude

    VodkaDude

    Joined:
    Sep 18, 2020
    Posts:
    3
    Yeah I'm trying to import Alembic files too, but no luck
    It shows up in the inspector but when I click on the open button nothing happens.
     
  4. jeanf_le

    jeanf_le

    Joined:
    Jul 28, 2014
    Posts:
    11
    I also have problems with Alembic.
    While it worked fine on 2019 and even if it says 2020 is compatible and tested Alembic package shows errors at import:


    The type or namespace name 'SharpZipLib' does not exist in the namespace 'ICSharpCode' (are you missing an assembly reference?)
    Library\PackageCache\com.unity.formats.alembic@2.1.1-pre.1\Runtime\Scripts\Exporter\AbcAPI.cs(383,106): error CS0246: The type or namespace name 'Bool' could not be found (are you missing a using directive or an assembly reference?)

    And many more (86 errors in total).

    I tried making a new project, testing all alembic package versions.

    Btw I did my test using HDRP pipeline
     
  5. vladala

    vladala

    Unity Technologies

    Joined:
    Mar 3, 2017
    Posts:
    189
    Hey,
    I think if you fix your SharpZipLib problem, the rest will go away: that class is probably used by your project and for some reason it stopped compiling (confusing unity in the process :) )