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Question Alembic hierarchy Problem

Discussion in 'Animation' started by daepocamera_unity, Dec 4, 2022.

  1. daepocamera_unity

    daepocamera_unity

    Joined:
    Dec 4, 2022
    Posts:
    1
    Bringing the Alembic to Scene creates a new parent with that name on the object. I exported it to 3ds Max 2022. I don't need this parent, I want to erase it.Can you tell me what the problem is?
    I tried to solve it with Export selected in 3ds Max, but it didn't work at all.
    upload_2022-12-4_21-59-25.png
     
    Last edited: Dec 4, 2022
  2. rooose

    rooose

    Unity Technologies

    Joined:
    Jun 8, 2022
    Posts:
    30
    Hi! This is actually the expected behaviour.

    Basically, you need both components. When you import an Alembic to the scene, you get two components: 1 root component that has the AlembicStreamPlayer (for all the game objects) (red arrow), and one component with the actual geometry (green arrow). Since you need the AlembicStreamPlayer to handle the geometry, you cannot delete it.
     

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