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AK Kit Placement

Discussion in 'AR' started by mergatroid, Aug 21, 2018.

  1. mergatroid

    mergatroid

    Joined:
    Apr 23, 2017
    Posts:
    5
    Hello all, I have searched the thread and cannot find an answer to this one however apologies if I have overlooked it.

    I am using AR Kit and have basically modified the example 'UnityARKitScene' scene to include some new geometry inside the HitCubeParent.

    The problem that I am having is that as soon as the app starts the geometry is hanging in mid air before being placed on the ground via a screen tap. I would like my scene to behave as per the example scene, in which the cube only appears once the user places it, not before. Does anyone have any suggests as to what I am doing wrong? Any help will be much appreciated. Thank you.
     
  2. mergatroid

    mergatroid

    Joined:
    Apr 23, 2017
    Posts:
    5
    Resolved this! I had inadvertently spun the main camera around to face the object so it was visible before tapping! It turns out that the gameobject is always in the scene but located behind the camera, out of view! Tapping the screen brings it into view.