Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Airplay Dual Display

Discussion in 'iOS and tvOS' started by Danguru, Apr 28, 2016.

  1. Danguru

    Danguru

    Joined:
    Jan 14, 2011
    Posts:
    27
    I used the script on the manual

    void Start()
    {
    // GUI is rendered with last camera.
    // As we want it to end up in the main screen, make sure main camera is the last one drawn.
    extCam.depth = camera.depth - 1;

    camera.SetTargetBuffers(Display.main.colorBuffer, Display.main.depthBuffer);
    extCam.enabled = false;
    }

    void Update()
    {
    if(Display.displays.Length > 1 && !extCam.enabled)
    {
    Display.displays[1].SetRenderingResolution(256,256);
    extCam.SetTargetBuffers(Display.displays[1].colorBuffer, Display.displays[1].depthBuffer);
    }
    extCam.enabled = Display.displays.Length > 1;
    }
    When a start the app , my mirroring mode gone black.... i think i started well the display but i can't send my camera render somebody can help me????
     
  2. Danguru

    Danguru

    Joined:
    Jan 14, 2011
    Posts:
    27
  3. MG_Benjamin

    MG_Benjamin

    Joined:
    Apr 18, 2016
    Posts:
    1