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Feature Request Aim Constraint Up

Discussion in 'DOTS Animation' started by kite3h, Mar 17, 2021.

  1. kite3h

    kite3h

    Joined:
    Aug 27, 2012
    Posts:
    192
    There are many rigging styles.

    But Many game developers use Aim Constraint to solve Twist Chains.

    DOTS animation's AimConstraint does not have Up Vector.
    Instead, use rotate order. ( ZYX is default )

    If there are Humanoid left, it would be quite a useful method.

    Have you ever forgotten to switch to generic?

    You must either restore the Hamunoid or the Up Vector so you can rig properly.
     

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