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AI for flying enemies in procedural generation

Discussion in 'Navigation' started by Spazrael, May 16, 2022.

  1. Spazrael

    Spazrael

    Joined:
    Apr 17, 2022
    Posts:
    4
    There is a procedural map generation. It is necessary that the enemies follow the player, bypassing the generated obstacles. The player is flying, so the enemy must also be flying. Please tell me what tools can be used, because 99 percent of the guides on this topic are about ground enemies.
     
    elspark10101 likes this.