A 3d Mesh (a Heart) exported form Agisoft software to Unity shows texture as blue (as can be seen from the photo). Seems the more you zoom out, the 'bluer' the 'heart' becomes. But if you zoom in, it disappears.. Does anyone know why this is? I've been tasked by the team to find out but atm have no clue. Textures are JPG's. Thanks!