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Question Agents only to avoid same agent type

Discussion in 'Navigation' started by ImpossibleRobert, Sep 21, 2020.

  1. ImpossibleRobert

    ImpossibleRobert

    Joined:
    Oct 10, 2013
    Posts:
    530
    Hi,

    in my game only agents of the same agent type can see each other. They are all on the same nav-mesh though. When navigating, each agent now also avoids the agent types which he is not supposed to see.

    Is there a way to tell the avoidance system to only avoid agents of a specific type and simply walk through the others?

    Thanks a million!