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Again, the texture compression problem

Discussion in '2D' started by G4llifreyan, Jun 22, 2020.

  1. G4llifreyan

    G4llifreyan

    Joined:
    Jun 22, 2020
    Posts:
    12
    Hi,
    I made researches on this forum and saw other people having of weird texture shading due to compression on this forum. I tried "put compression "None" " but that didn't work.

    Does anyone have a solution ? (I want to keep the alpha of my tilesheet)

    Thanks in advance.

    Aseprite:
    upload_2020-6-22_21-10-15.png
    In Sprite Editor:
    upload_2020-6-22_21-10-43.png
    Unity Game window:
    upload_2020-6-22_21-11-9.png
     
  2. raarc

    raarc

    Joined:
    Jun 15, 2020
    Posts:
    535
    create sprite atlas, add your sprites, set padding to 2
     
  3. G4llifreyan

    G4llifreyan

    Joined:
    Jun 22, 2020
    Posts:
    12
    How do I create a sprite atlas ?
     
  4. raarc

    raarc

    Joined:
    Jun 15, 2020
    Posts:
    535
    right click on asset folder