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Bug After windows updates my unity crash on every version and every project!!

Discussion in 'Windows' started by MrGky93, Jun 10, 2020.

  1. MrGky93

    MrGky93

    Joined:
    Feb 27, 2014
    Posts:
    281
    After some windows updates and revoke from windows 10 2004 update to older 1909 my unity is total buggy !!
    All unity version all project i cant open before its opend it crash immediately without error.
    Saw in the editor log this the last log i i dont want to show my id ... only support
    And yes i my key is ativate so what the bug??

    Code (CSharp):
    1. Built from '2019.4/release' branch; Version is '2019.4.0f1 (xxx) revision 717686'; Using compiler version '191627012'
    2. OS: 'Windows 10  (10.0.0) 64bit' Language: 'de' Physical Memory: 65205 MB
    3. [Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.
    4. BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    5. No valid Unity Editor license found. Please activate your license.
    6. [Package Manager] Server::Start -- Port 5934x was selected
    7. COMMAND LINE ARGUMENTS:
    8. H:\...\2019.4.0f1\Editor\Unity.exe
    9. -projectpath
    10. D:/.../test21
    11. -useHub
    12. -hubIPC
    13. -cloudEnvironment
    14. production
    15. -hubSessionId
    16. -accessToken
    17. ....
    18. Exiting without the bug reporter. Application will terminate with return code 0
    19.  
     
    gooses2 likes this.
  2. MartinAdcada

    MartinAdcada

    Joined:
    Jan 24, 2020
    Posts:
    6
    This is a +1 ! We encountered same issues after updating to 2004. What's the issue here? :(
     
  3. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Can you post the full editor log?
     
  4. ProfessorPUI

    ProfessorPUI

    Joined:
    May 20, 2016
    Posts:
    3
    I'm Facing the Same Issue, but I can't get the logs when it just crashes. Sending a Bug Report but I don't know How long that will take. Haven't been able to work on my projects for over a week now. stagnated my whole dev time.

    Any help would be appreciated.
     
  5. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    What do you mean you can't get logs? Grab them from the log file location: https://docs.unity3d.com/Manual/LogFiles.html
     
  6. ProfessorPUI

    ProfessorPUI

    Joined:
    May 20, 2016
    Posts:
    3
    Well, I fixed my issue, it was the Drivers so I had to Rollback to a Usable State.
     
  7. laultman

    laultman

    Joined:
    Jul 12, 2020
    Posts:
    17
    Having the same issue. Windows 10 updated yesterday 8/14/2020 and now Unity fails to start. The splash screen shows for a while like it is loading but the project never loads and Unity closes. Updated to Unity2019.4.8f1. Unity Hub v2.3.2 does not upgrade the projects.
     
  8. laultman

    laultman

    Joined:
    Jul 12, 2020
    Posts:
    17
    Created new project in Unity on v2019.4.8f1 and Unity started OK on Windows 10 v2004. Older Unity projects fail to load and Unity Hub v2.3.2 will not upgrade to current version.
     
  9. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Do you have the editor log for cases where Unity fails to open?
     
  10. laultman

    laultman

    Joined:
    Jul 12, 2020
    Posts:
    17
    It turned out to be the ARM64 compiler bug.
     
  11. lasercannon

    lasercannon

    Joined:
    Nov 29, 2012
    Posts:
    80
    Hey y'all,

    Sorry if this is a necropost... I just updated to Windows v2004 and I had the same issue. Looks like a license problem; I returned and re-added my license (although returning never actually finished and adding it returned an error... somehow it worked) and now Unity works!

    @Tautvydas-Zilys : maybe we just need clear error messaging instead of a silent exit? I know the license issue crops up a lot with OS updates so that might be useful going forward. :)

    Here was my log for reference:

    [LicensingClient] ERROR Failed to connect to local IPC
    [Licensing::Module] Failed to connect to channel: LicenseClient-Bryant
    [Licensing::Module] Successfully launched the LicensingClient
    [Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-Bryant
    [Licensing::Module] Successfully launched and connected to LicensingClient
    Entitlement-based licensing initiated
    [LicensingClient] Licenses Updated successfully in LicensingClient
    Built from '2019.4/platform/vek' branch; Version is '2019.4.9f1 (ced9bfbdc22f) revision 13556159'; Using compiler version '191627012'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16296 MB
    [Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    No valid Unity Editor license found. Please activate your license.
    [Package Manager] Server::Start -- Port 56376 was selected
    COMMAND LINE ARGUMENTS:
    C:\Program Files\Unity\Hub\Editor\2019.4.9f1-GDK\Editor\Unity.exe
    -projectpath
    K:/Projects/atwater
    -useHub
    -hubIPC
    -cloudEnvironment
    production
    -hubSessionId
    c2b994b0-22b1-11eb-a0cf-0790eadce092
    -accessToken
    mkFNHC1T-Y4R9lcNjBCHuf_1AU9KuK3V3f2R5l0cfw0002f
    Exiting without the bug reporter. Application will terminate with return code 0
     
  12. JohnReyPOGI

    JohnReyPOGI

    Joined:
    Sep 13, 2020
    Posts:
    3
    Seems like the bug still were'nt fixed yet, I just updated windows to 20H2 yesterday Dec 30, 2020 and until now I can't open any Unity projects

    EDIT : I fixed it just now, Go to settings and click License management, click 'RETURN LICENSE' and wait for like 5 secs then cancel it, that's it
     
    Last edited: Dec 31, 2020