Search Unity

After updating to 2019.4.16 my mac builds take 5+ minute to actually open

Discussion in 'macOS' started by DanielSnd, Jan 2, 2021.

  1. DanielSnd

    DanielSnd

    Joined:
    Sep 4, 2013
    Posts:
    382
    Hi there, after updating to 2019.4.16 my mac builds take 5+ minute to actually open.
    It stays on the spinning wheel of death for a while. My initial scene is a fairly light menu and opens pretty fast on other platforms.
    Is there something I can do about this? Both Mono and IL2CPP have this problem. I'm using OpenGLCore. .Net 4.0
     
    Last edited: Jan 2, 2021