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After setting up the render pipeline asset (Universal or HD) everything seems broken

Discussion in 'Editor & General Support' started by Juang3d, Mar 4, 2020.

  1. Juang3d

    Juang3d

    Joined:
    Sep 25, 2012
    Posts:
    87
    HI there.

    I'm trying to wrap my head around the render pipeline assets, I created a new project and I was working with the old system, with standard material with metallic setup, then I created the Render Pipeline asset ( I tried both) but my shaders are all pink or light green for terrain details.

    Do I have to manually re-make all the shaders?

    Is there a way to solve this quickly?

    upload_2020-3-4_18-12-22.png

    Thanks!
     
  2. Juang3d

    Juang3d

    Joined:
    Sep 25, 2012
    Posts:
    87
    Ok, I found the convert materials, and in general all the materials are converted, but the grass is still not working, and I receive the message:

    "The current render pipeline does not have all Detail shaders" in the details editor in the terrain editor.

    Some help with this would be very welcome, i'm a bit lost with this last step :)

    Thanks in advance!
     
    yamertyourgod likes this.
  3. create3dgames

    create3dgames

    Joined:
    Aug 20, 2012
    Posts:
    275
    No one knows!