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After closing the subscene some Colliders do not work

Discussion in 'Physics for ECS' started by Opeth001, Apr 22, 2020.

  1. Opeth001

    Opeth001

    Joined:
    Jan 28, 2017
    Posts:
    1,117
    Hello everyone,

    after upgrading the unity Physics & Entities Package some prefabs are not converting correctly with Error:

    ArgumentException: There is already a BlobAsset with the hash: 1d06df2466b0e617c674da0087f71646 in the Store or the Computed list. You should add a newly computed BlobAsset only once.
     
  2. Adam-Mechtley

    Adam-Mechtley

    Administrator

    Joined:
    Feb 5, 2007
    Posts:
    290
    Hi! Is it possible you could please submit a bug report with an example that shows the problem?