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Bug After baking the light, everything turned black

Discussion in 'General Graphics' started by trofimovi425, Sep 3, 2022.

  1. trofimovi425

    trofimovi425

    Joined:
    Jun 3, 2021
    Posts:
    3
    When you bake the light everything becomes black, there are all sorts of nasty squares on the models.
    I tried opening the project on other versions of unity, delete the folder Library, because on top of that the game stopped starting on the build.
    The error Assertion failed on expression: 'm_OpenCLRenderLightmapBuffers .GetTexelCount() > 0'.
    If anything the game was already black and white. But there was no blackness per se. At most it was gray material.
     

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