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Question Affecting Decals with a Custom Render Volume

Discussion in 'High Definition Render Pipeline' started by jarrednorris, Jan 17, 2022.

  1. jarrednorris

    jarrednorris

    Joined:
    Aug 8, 2020
    Posts:
    5
    I'm trying to find out how one might go about affecting decals with a custom render volume in HDRP. Currently my custom volume pass doesn't seem to want to interact with my decals.

    Currently I have two different Materials set up as such using the HDRP/Decal shader each with a unique base map


    And a Custom Pass Volume set up as such


    Finally, here are my decal projector settings in case these could be having an effect.
     
    Leland_Unity likes this.
  2. Leland_Unity

    Leland_Unity

    Joined:
    Apr 20, 2015
    Posts:
    3
    Hi
    jarrednorris
    I also encountered related problems
    I want to get Decal data in HDRP CustomRender interface.
    Did you find a solution for it?