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Advertisement.Initialize(gameId, true) crashed under IOS

Discussion in 'Unity Ads & User Acquisition' started by PajdaSwallow, Apr 19, 2021.

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  1. PajdaSwallow

    PajdaSwallow

    Joined:
    Jan 28, 2021
    Posts:
    1
    Hello, in Unity Editor all works, but after building and deploying to IOS it crashed on Advertisement.Initialize(gameId, true) with Thread 1: EXC_BAD_ACCESS (code=1, address=0xba)

    any Idea what should I do?
     
  2. kyle-unity

    kyle-unity

    Unity Technologies

    Joined:
    Jan 6, 2020
    Posts:
    336
    We have had some reports of this happening if Ads hasn't been enabled in the Services panel in the Unity Editor. If you go there and link your project and then enable Ads, this should help.
     
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