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Adventures of Hyro - Test Level

Discussion in 'Works In Progress - Archive' started by FoxysGames, Mar 2, 2012.

  1. FoxysGames

    FoxysGames

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  2. OmniverseProduct

    OmniverseProduct

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    I like the concept. The PC's animation is a little wacky. He looks like he's limping constantly.
     
  3. FoxysGames

    FoxysGames

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    thanks.. the animation ting is a lil bug he animates fine in max n in unity editor but soon as i compile it has that lil limp like thing.. its on my list of things to figure out. thank you so much for tryin my test level.
     
  4. nofosu1

    nofosu1

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    I like the whole matrix dodge thing, though I kept dying. Keep going dude you are doing well.
     
  5. Prion Games

    Prion Games

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    Looking good, jumping needs some touching up a bit.
     
  6. FoxysGames

    FoxysGames

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    thanks for testing guys. the matrix thing i was playing with when i first starting coding in unity3d so i decided to keep it just need to adjust the collision on it again and yuh i noticed i may have made it a lil to difficult because i cant even pass the piece with the 3 tanks lol. but i am goin for them real contra styles games where the difficulty is the real thing dat keeps you cumin back for more. plus the jumpin n many others things still got plenty tweaking. thanks again guys will post later version
     
    Last edited: Mar 3, 2012
  7. Tazadar

    Tazadar

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    controls are a bit strange, why cant we use the left button to fire?
     
  8. FoxysGames

    FoxysGames

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    ??? which left do you mean left arrow becuase thats to walk left.. and reason i used z is because there 3 different class of weapons coming the game in the test level there regular gun n missles on the z button if you pick up the trigun pickup thats on x n if you get grenade and another weapon later thats on b v is matix dodge n c may be used instead of b later.. thanks for trying it out
     
  9. alefnull

    alefnull

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    what about left mouse button to fire, and 'z' or something else to cycle between the weapon types?
     
  10. FoxysGames

    FoxysGames

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    trying not to use the mouse and i am going to have like over 20 weapons so was going to just used different keys for 2 each but mite change it later in the development