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[Adventure Creator][Final IK] Adventure Creator Custom Action: Final IK Start Interaction

Discussion in 'Community Learning & Teaching' started by Selzier, Dec 17, 2017.

  1. Selzier

    Selzier

    Joined:
    Sep 23, 2014
    Posts:
    652
    This tutorial shows how to create a Custom Action for Adventure Creator which will call Final IK's Start Interaction function with options for which Interaction System to call it on, what Effector Type (body part), which Interaction Object, and a bool for interrupting:

    bool StartInteraction (FullBodyBipedEffector effectorType, InteractionObject interactionObject, bool interrupt)

    Here's a tutorial showing how the custom action was created. The video also covers how to use the action in a project:


    Wiki Page & Script:
    http://adventure-creator.wikia.com/wiki/Final_IK:_Start_Interaction_(AC_Action)

    Here's the Custom Action and how to use it: