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Assets Advanced Selection Tool: Pick objects by components

Discussion in 'Works In Progress - Archive' started by Devilbox-Games, Jul 25, 2017.

  1. Devilbox-Games

    Devilbox-Games

    Joined:
    Jul 3, 2012
    Posts:
    205
    Recently I've been putting together a little tool for selecting objects in the scene based on the components they use, born of the frustration of digging through skeleton hierarchies to select objects with certain types of joints.

    I originally only intended it to be a basic quick and dirty utility to solve my problem but I fell into my usual trap of getting carried away with it! So I figured I would post it and get some feedback.

    It's current features are:
    • List all component types in the scene, updating to match the selected criteria
    • Select objects which contain all of (And) or any of (Or) the selected components. Contains-one-of (Xor) logic isn't working yet, and I'm not sure if that would even be useful!
    • Select from all objects in the scene or only from the children of the currently selected object.
    • Search available components
    • Auto-select objects as you click on the components or manually press the Select button
    • List of selected components displayed at top for easy de-selection
    • Clear selection button

    Would the tool be useful for other people?
    If so, what sort of price point would people be happy to pay?
    Are there any existing assets which are similar?
    Any suggestions on additional features or general improvements?

     
    one_one and theANMATOR2b like this.