I've searched this subject, or rather the lack of Unity Ads in Web layer and I can see that the whole ads package is aimed at mobile I'd like to ask if there is any way in which I could use Unity Ads within my WebGl game. It's a bit of an experiment but my forthcoming game has a section built around a spoof TV news broadcast and switching form a news item to an actual commercial break would be seamless and very natural. Or I'd hope it would be, which is why I'd like to give it a go.Any advice on how to do this, or any potential risks would be appreciated, if Unity themselves have something like this in mind then I'd be happy to volunteer the game as a test subject. I already have the ads working in an android tablet build and it works superbly well, and although I can see how it suits mobile better I'd like to put forward the case for Unity Ads in desktop/web builds if integrated thoughtfully. Is this something that anyone else is looking into?