Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Question Adjustment of VR physical walking speed posible?

Discussion in 'VR' started by nakrugs, Aug 5, 2021.

  1. nakrugs


    May 5, 2021
    Hey there,
    I'm really new to Unity but need it for a study within my master thesis. Therefore I've built a VR-Scene in which a Car approaches and lets the pedestrian (i.e. the subject) cross the street. I had planned to let the test person also walk in the real world to cross the street, since there is about 6 meters of space. However, in VR you only move about 0.5 meters although you cover 6 meters in real. I Use a HTC Vive and Unity 2020
    Therefore my question: Is it possible to adjust the speed in VR, so that if you actually cover 6 meters in real world, you cover the same (or even more) distance in VR?
    For the study it is quite important that the subjects walk in real and unfortunately I didn't find any information for possible settings for this. I would be grateful for any help! Thank you so much :)
  2. JoeStrout


    Jan 14, 2011
    The movement in VR and in the real world should be the same. If there was that much of a discrepancy, it would result in motion sickness among other problems.

    So, something is wrong with your setup (or your hardware).