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Addressables scene load - Single Pass Stereo Rendering broken

Discussion in 'Addressables' started by Sanyol, May 16, 2020.

  1. Sanyol

    Sanyol

    Joined:
    Jan 28, 2013
    Posts:
    24
    Hello,
    we are working on a VR project where we are loading visual scenes using addressables. Unfortunately, if Single Pass Stereo Rendering is enabled the VR rendering is broken (the second eye is rendering like a mirror).

    Is this a known issue? Can anyone give us a hint to fix that issue?
     
  2. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,822
  3. Sanyol

    Sanyol

    Joined:
    Jan 28, 2013
    Posts:
    24
    Hello,
    the latest version of addressables (1.8.3) I will post a bug report but hopefully it will be fixed soon :)
     
  4. nocanwin

    nocanwin

    Joined:
    May 7, 2009
    Posts:
    176
    Are you sure it has to do with Addressables? I'm working on a VR project, SinglePass and use Addressables to load scenes and don't have any issues. Did you try loading in an empty scene? I seem to remember getting eye issues using postprocessing and the URP.