Hey, Since our team migrated from asset bundles to addressables we experience various issues regarding this package. Each version above 1.1.10 introduces new bugs that we cannot solve ourselves (1.1.10 has a bug with scene loading in fast mode, but luckily we found workaround). Asset bundles were not perfect, but at least we felt like we could do something about it. At this moment unity marks asset bundles obsolete and we felt like moving towards addressables was a good move but... we kind of regret it. Is there any chance to make it stable in the nearest future? What is your plan to make it stable? At this moment it feels shaky to release a game that is based on this system. I don't want to sound rude, I am really curious what is your process of veryfing releases, so we can adjust to it. Maby documentation is super unclear and we - developers - do not use addressables properly and this is why everything works at your end, but not at ours.