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Addressables on Android Build ill2CPP crashes

Discussion in 'Addressables' started by xKosta, Jul 18, 2019.

  1. xKosta


    Oct 15, 2014
    I encountered a repeatable crash on Android with Addressables. See the image below for details.

    I am using Unity 2019.1.10. I am using latest Android SDK Build-Tools and NDK 16b 64 bit. Test device is a Nexus 5X with Android 8.1. Scripting Backend is iLL2CPP and .Net 4.6.
    Development or release Build makes no difference, both crashes.

    Same version on iOS works well. I will continue testing on different Android devices to ensure it is not device related. I also try to use mono backend later.

    I hope this helps you.

    False alarm, our buildserver did not build the assets properly, after that was fixed, it started correctly.
    This thread can be deleted.

    Attached Files:

    Last edited: Jul 18, 2019
    unity_bill likes this.