The Addressable Asset System is an 18.2 Package that includes Addressable Assets, Resource Manager, and the Scriptable Build Pipeline. Addressables provide an easy way to load assets by “address”, handling asset management overhead and simplifying content pack creation & deployment. Once an asset is marked "addressable", the addressable asset can be called from anywhere. Whether that addressable asset resides in the local player or on a content delivery network, the system will locate and return it. You can load a single addressable via its address or load many addressables using a customized group label that you define. Check out the Addressable Asset System - Getting Started for details on how to get up and running! Attending Unite Berlin? Come see our talk: New Addressable Asset System for Speed and Performance - Tuesday June 19th @ 9am in Breakout 2.