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Feedback Addressables 1.2.4 UI becomes very slow with a lot of assets

Discussion in 'Addressables' started by iamarugin, Oct 8, 2019.

  1. iamarugin

    iamarugin

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    Dec 17, 2014
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    883
    I am referencing a lot of assets with addressables (more than 30k). With this amount addresable window becomes very unresponsive. Like creating new packed assets group take around 5-10 seconds. Same with adding or changing labels. Is there anything I can do, to improve performance of the UI?
     
  2. unity_bill

    unity_bill

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    1. How many groups do you have?
    2. what if you are just scrolling/navigating the window?
    3. what if groups are collapsed or expanded?
    4. how many things are you setting a label on? just one?

    Just trying to figure out what exactly is causing this. In general, we know of a few places we are not super efficient in the UI, and are working to improve that, but more details will always help
     
  3. iamarugin

    iamarugin

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    Dec 17, 2014
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    1. 16 groups
    2. Everything seems ok.
    3. It works good too.
    4. Just one
     
  4. iamarugin

    iamarugin

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    Also when Unity are finishing building Addressables with a lot of assets the progress bar disappears but Unity stop responding for 10+ minutes. This last one is really frustrating because without any progress bar you can't really tell if Unity are doing something or just stuck.
     
    Last edited: Oct 21, 2019
  5. unity_bill

    unity_bill

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    Thanks for the info. We'll look into it
     
  6. Elmstrom

    Elmstrom

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    May 8, 2015
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    I have the same experience, i use windows task manager to look at CPU use, to tell when it is done (not optimal).