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Question Addressable Bundle Sizes Increased on migrating to Unity 2020.3.40f1 from 2019.4.18f1

Discussion in 'Addressables' started by pavan_kumar_vangapandu, Apr 5, 2023.

  1. pavan_kumar_vangapandu

    pavan_kumar_vangapandu

    Joined:
    Nov 18, 2019
    Posts:
    2
    The Addressables bundles size increased after we migrated to Unity 2020.3.40f1 from 2019.4.18f1.Because of this, the overall build size increased.
    The below screenshots shows the size differences between Unity 2020.3.40f1 and Unity 2019.4.18f1

    screenshot of the Addressable Groups in both Editors
    upload_2023-4-5_15-41-33.png

    Screenshot of the bundle size(438KB) made in 2019.4.18f1
    upload_2023-4-5_15-41-41.png

    Screenshot of the same bundle size(1.5MB) made in 2020.3.40f1
    upload_2023-4-5_15-41-48.png

    Screenshots of images Compression used in these bundles (2019.4.18f1)
    upload_2023-4-5_15-49-30.png

    Screenshots of images Compression settings used in these bundles (2020.3.40f1)
    upload_2023-4-5_15-51-2.png

    We are not able to find the cause of the increase in sizes of bundles made from Unity 2020.3.40f1.
     
    Last edited: Apr 5, 2023
    mkg2w likes this.
  2. pavan_kumar_vangapandu

    pavan_kumar_vangapandu

    Joined:
    Nov 18, 2019
    Posts:
    2
    Found the reason for increased build size and Addressables sizes,By default Sprite Packer option was disabled in editor settings of 2020.3.40f1.
    After selecting the option in below screenshot, build size reduced around 100MB and the Addressables bundle sizes reduced to their original sizes as in 2019.4.18f1
    upload_2023-4-11_14-11-40.png