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Addressable Assets Development Cycle?

Discussion in 'Addressables' started by any_user, Sep 20, 2018.

  1. any_user

    any_user

    Joined:
    Oct 19, 2008
    Posts:
    374
    I've read the Addressable Assets Development Cycle doc a few times, but I can't wrap my head around it. What's the use case of using this (rather complicated sounding) process? In the first sentence it's written that there are things that never update, but then you describe the process for updating exactly these things... why not just use dynamic content instead?

    Is the StaticContent checkbox uniquely for controlling this process?
    Is the undocumented "BundleMode" enum in any way connected to that?