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Additive blending mode isn't working in Project Tiny build

Discussion in 'Project Tiny' started by Solal_, Mar 30, 2021.

  1. Solal_


    Jan 13, 2019
    Hello, I'm trying to use an URP Unlit material using the additive blending mode but it doesn't work in my wasm build and uses an alpha blend instead. I looked at the SimpleMaterial component during the build to be sure that the blend mode wasn't overwritten to alpha, but it's still marked as additive.

    Here's some screenshots.
    (Left Dot = alpha blend )
    (Right Dot = additve blend)

    Editor :

    WASM build :
  2. AbdulAlgharbi


    Unity Technologies

    Jul 27, 2018
    we currently don't have support for blending modes