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Additive blending mode isn't working in Project Tiny build

Discussion in 'Project Tiny' started by Solal_, Mar 30, 2021.

  1. Solal_

    Solal_

    Joined:
    Jan 13, 2019
    Posts:
    13
    Hello, I'm trying to use an URP Unlit material using the additive blending mode but it doesn't work in my wasm build and uses an alpha blend instead. I looked at the SimpleMaterial component during the build to be sure that the blend mode wasn't overwritten to alpha, but it's still marked as additive.

    Here's some screenshots.
    (Left Dot = alpha blend )
    (Right Dot = additve blend)

    Editor :


    WASM build :
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Hey
    we currently don't have support for blending modes