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Question Additional lights setting in 2D renderer

Discussion in '2D' started by Only4gamers, Oct 18, 2023.

  1. Only4gamers

    Only4gamers

    Joined:
    Nov 8, 2019
    Posts:
    319
    Hi there,
    I've noticed that when using the 2D renderer, even after disabling additional lights from the URP asset, all spot lights continue to function. Does this imply that the additional light setting exclusively pertains to 3D URP? Also, is there a limit to the number of spot lights I can include in my 2D scene? Is there a method to minimize the number of lights or the performance impact on mobile devices?
     
    Last edited: Oct 18, 2023