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Additional lighting ONLY in Windows Build!

Discussion in 'General Graphics' started by Bidule200, May 11, 2020.

  1. Bidule200

    Bidule200

    Joined:
    Apr 26, 2014
    Posts:
    18
    Hi everyone! I have something driving me crazy with my Unity project, so if anyone has an idea of what's going on...

    Problem is: the Windows build has ADDITIONNAL lighting that is NOT present in Editor, nor in WebGL build...

    I have tried everything, like creating a black Skybox instead of not using any... I'm running out of ideas...

    - Unity 2019.3.12f1 — Legacy 3D Render Pipeline


    In Editor:


    WebGL build:



    HERE IS THE PROBLEM:

    Windows Build:



    Windows Build - linear space:



    Lighting Settings:


    Quality Settings:


    Top-down view:


    Lightmaps:

     
  2. Bidule200

    Bidule200

    Joined:
    Apr 26, 2014
    Posts:
    18
    Any lighting artist over here ? :D
     
  3. Bidule200

    Bidule200

    Joined:
    Apr 26, 2014
    Posts:
    18
    I checked the light probes and reflection probes, they're not causing the issue.