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Additional billboard/flat render of scene while wearing Vive HMD

Discussion in 'AR/VR (XR) Discussion' started by chrsny, Feb 12, 2018.

  1. chrsny

    chrsny

    Joined:
    Oct 2, 2016
    Posts:
    3
    While wearing the Vive, an additional billboard-like rendering of the scene is placed in the middle of the virtual world. It's position stays completely stationary as I teleport around the scene (although it does rotate slightly and scale a bit as I move around it). Any ideas on what this could be? I can't for the life of me figure out what could cause this.
    (This error can't be viewed in the editor unfortunately, so I can't screenshot it and post it.)
     
  2. bradweiers

    bradweiers

    Unity Technologies

    Joined:
    Nov 3, 2015
    Posts:
    59
    Does this happen in an empty scene?
     
  3. chrsny

    chrsny

    Joined:
    Oct 2, 2016
    Posts:
    3
    No, it only happens in scenes with a large amount of assets. Empty and smaller scenes don't seem to have this issue.
     
  4. bradweiers

    bradweiers

    Unity Technologies

    Joined:
    Nov 3, 2015
    Posts:
    59
    I've never heard of this but if you submit a bug we'll look into it right away. Once you do please link to the issue here.