Search Unity

Adding scene to "Scenes in Build" removes it from Addressables

Discussion in 'Addressables' started by Jribs, May 5, 2020.

  1. Jribs

    Jribs

    Joined:
    Jun 10, 2014
    Posts:
    154
    I can see why this is the way it is. I understand that usually one would not have a scene included in the build and also need it to be Addressable.

    But our project has multiple different products built from the same project. In a side project, we don't want to worry about addressable and just want to include some scenes, in another, we want them to be an Addressable.

    I maybe just want to clarify that this is intended behaviour?

    When I click the checkbox on a scene in the build settings, it thinks for a bit and then removes that scene from the Addressable list. Is this intended?

    Follow up question would be, how do I disable this functionality?