Search Unity

  1. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  2. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice
  3. Dismiss Notice

Adding OS Accessibility support

Discussion in 'Accessibility' started by MarcoCarandenteDCL, Jan 27, 2021.

  1. MarcoCarandenteDCL

    MarcoCarandenteDCL

    Joined:
    Oct 27, 2020
    Posts:
    2
    Hello,
    We've been developing a very UI heavy app and very often our users may not have access to the screen.
    I've been thinking of using OS level accessibility features that are available on many platforms, but I've come back empty handed on how to tag UI elements for use in those systems - for example, iOS requires the accessibilityLabel property to be set for users to be able to virtually tap a button via Voice Commands.

    Is there something that I'm missing here? If not, is it possible to ask to add support for accessibility tags for the OSes that have such features?