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Adding new devices to a project

Discussion in 'Unity Build Automation' started by Ronnie-Grahn, May 27, 2015.

  1. Ronnie-Grahn

    Ronnie-Grahn

    Joined:
    Feb 22, 2015
    Posts:
    5
    Hello,
    I'm new to all this with deploying to mobile and I'm working on my first project for iOS (and Android).
    After wrestling with all the Apple certificates etc and getting Unity Cloud Build to work I find I need to add another device (one of my testers has another device he wants to install to).

    So, my beginner question is do I just add the device and then export a new certificate or is this more complicated?

    Thank you for any help,
    /Ronnie
     
  2. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    740
    Hi Ronnie,

    welcome to the forums!

    If you do not hold a Enterprise Certificate then just add the new UDID of the test device to your account and regenerate the provisioning profile. Upload the new profile to your project on UCB and hit build for iOS. That's it! Let us know how it goes! ;)
     
  3. Ronnie-Grahn

    Ronnie-Grahn

    Joined:
    Feb 22, 2015
    Posts:
    5
    Thank you!

    I'm sure it is just as easy as you say and that it will work fine. Will have to wait to try it out until I'm back after a short vacation :).
     
    David-Berger likes this.
  4. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    740
    Just let us know how it goes so we can help in case it would not work properly!
     
  5. Ronnie-Grahn

    Ronnie-Grahn

    Joined:
    Feb 22, 2015
    Posts:
    5
    Worked fine!
    Thanks!
     
    hypeNate and David-Berger like this.
  6. DocMcShot

    DocMcShot

    Joined:
    Mar 18, 2014
    Posts:
    14
    So I have a newbie question too. I set this up over a month ago and I'm trying to remember what all I did. Where do I go to enter a new UDID in UCB, and how to I regenerate the provisioning profile?
     
  7. DocMcShot

    DocMcShot

    Joined:
    Mar 18, 2014
    Posts:
    14
    Not trying to spam here, but this is the context of my previous question which was:

    I set this up over a month ago and I'm trying to remember what all I did. Where do I go to enter a new UDID in UCB, and how to I regenerate the provisioning profile?
     
  8. dannyd

    dannyd

    Unity Technologies

    Joined:
    Jun 3, 2014
    Posts:
    785
    @DocMcShot: You will need to add those devices in the iOS developer portal, then generate a new provisioning profile that includes those newly added devices (also on the iOS developer portal). You can then download that new profile and upload it to Unity Cloud Build under the "Signing Credentials" for a specific build target in your project.

    All of the steps for generating certificates and profiles are covered in our "Building for iOS" support guide here: https://build.cloud.unity3d.com/support/guides/ios/
     
    BackwoodsGaming likes this.
  9. DocMcShot

    DocMcShot

    Joined:
    Mar 18, 2014
    Posts:
    14
    @dannyd Thank you for the help! I followed the "Building for iOS" support guide the first time and couldn't remember (or find) what it was that I had followed. Thanks for the explanation and thanks for the reference to the support guide.