Look I'm working with Unity 2022.3.2f1 with the legacy animation system and so far it has always been reliable to me until just recently when I tried to add a new animation to my character that has already 857 animation clips to it. (Yeah that's a lot). So adding a new clip makes it 858 and it gives me this error --> Assertion failed on expression: 'm_UsedFileIDs.count(fileID) == 0'... I just hope this can get fixed because legacy suits me well and I tried the mecanim stuff and it's a hassle to me. So is there really a limit to add animation clips with legacy? Thank you very much.