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Resolved Adding Environment Probe manually

Discussion in 'AR' started by Volkerku, Nov 19, 2020.

  1. Volkerku

    Volkerku

    Joined:
    Nov 23, 2016
    Posts:
    101
    Does someone has code how to do that?
    The EnvironmentProbeManager tells me to:

    Code (CSharp):
    1. /// <summary>
    2.         /// Creates a new environment probe at <paramref name="pose"/> with <paramref name="scale"/> and <paramref name="size"/>
    3.         /// if supported by the subsystem. Use the <see cref="SubsystemLifecycleManager{TSubsystem, TSubsystemDescriptor}.descriptor"/>'s
    4.         /// `supportsManualPlacement` property to determine support for this feature. If successful, a new
    5.         /// <c>GameObject</c> with an <see cref="AREnvironmentProbe"/> will be created
    6.         /// immediately; however, the provider may not report the environment probe as added until a future frame. Check the
    7.         /// status of the probe by inspecting its
    8.         /// <see cref="ARTrackable{TSessionRelativeData,TTrackable}.pending"/> property.
    9.         /// </summary>
    10.         /// <param name="pose">The position and rotation at which to create the new environment probe.</param>
    11.         /// <param name="scale">The scale of the new environment probe.</param>
    12.         /// <param name="size">The size (dimensions) of the new environment probe.</param>
    13.         /// <returns>A new <see cref="AREnvironmentProbe"/> if successful, otherwise <c>null</c>.</returns>
    14.         /// <exception cref="System.InvalidOperationException">Thrown if this manager is not enabled</exception>
    15.         /// <exception cref="System.InvalidOperationException">Thrown if this manager has no subsystem.</exception>
    16.         /// <exception cref="System.NotSupportedException">Thrown if manual placement is not supported by this subsystem.
    17.         /// Check for support on the <see cref="SubsystemLifecycleManager{TSubsystem, TSubsystemDescriptor}.descriptor"/>'s
    18.         ///     `supportsManualPlacement` property.</exception>
    19.         [Obsolete("Add an environment probe using AddComponent<" + nameof(AREnvironmentProbe) + ">(). (2020-10-06)")]
    But I have nio idea how to dio this.
    There is the comment: [Obsolete("Add an environment probe using AddComponent<" + nameof(AREnvironmentProbe) + ">(). (2020-10-06)")]

    Does this mean I need to use the AREnvironmentProbe component?
    How do I check if the subsystem supports manual placement?
     
  2. mfuad

    mfuad

    Unity Technologies

    Joined:
    Jun 12, 2018
    Posts:
    306
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