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Adding different animations to the locomotion system

Discussion in 'Animation' started by ashjack, May 26, 2014.

  1. ashjack

    ashjack

    Joined:
    Jun 9, 2013
    Posts:
    44
    Hi. I have recently downloaded the free locomotion system asset from the asset store (https://www.assetstore.unity3d.com/en/#!/content/7135), and as great as it is, I want to change the default animations on it. I tried adding some different animations to it, but it gave me this error:
    Code (csharp):
    1. AnimationClip "Idle_Neutral_1" is missing animation curve for the rotation of the joint "RightFoot" in leg 1.
    It also mentions all the other leg bones, (LeftFoot, LeftLeg, LeftUpLeg, RightLeg, RightUpLeg). What needs to be in the animations to make them work?
     
    Last edited: May 28, 2014