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Adding Avatar Skeleton to Non-FBX

Discussion in 'Animation' started by Wilelle, Oct 20, 2015.

  1. Wilelle

    Wilelle

    Joined:
    Jun 16, 2015
    Posts:
    93
    I've made a character for which I will need several Mecanim layers, and thus I need several masks. The problem is that while the character is originally built in Maya, I have made radical changes to it in Unity since then. In order to make a working mask, I therefore need the skeleton of the in-game character, not the FBX. Does anyone know how to add an avatar skeleton to a Unity object, or any other solution?
     
  2. Mecanim-Dev

    Mecanim-Dev

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    Create an avatar mask in the project and then you can use your avatar to define the skeleton mask mask.png
     
  3. Wilelle

    Wilelle

    Joined:
    Jun 16, 2015
    Posts:
    93
    That's the problem. The character has no skeleton mask, so I need to know how to add one for it, if possible.
     
  4. Mecanim-Dev

    Mecanim-Dev

    Unity Technologies

    Joined:
    Nov 26, 2012
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    1,675
    right click in the project view and select Create an Avatar mask
     
  5. Wilelle

    Wilelle

    Joined:
    Jun 16, 2015
    Posts:
    93
    I believe we are misunderstanding each other, so I'll try to clarify my problem.
    upload_2015-10-20_20-30-31.png I have already created an avatar mask like this one.

    upload_2015-10-20_20-27-49.png The problem is that the character I'm trying to create the mask for doesn't have anything to fill this box. It's constructed in Unity with different shapes, and I can't make it in a 3D modeling program. So I need to create one of these:
    upload_2015-10-20_20-34-12.png
    But I don't know how to do that without using a 3D modeling program, which as stated I can't do for this character.
     
  6. Mecanim-Dev

    Mecanim-Dev

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    theANMATOR2b and Wilelle like this.
  7. Wilelle

    Wilelle

    Joined:
    Jun 16, 2015
    Posts:
    93
    I actually ended up giving up on my old model and made a new one, so everything works now. But still, these are some really useful links to have if I ever find myself in this situation again. So thanks!
     
    theANMATOR2b likes this.