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Adding Attack animation to a topdown blend tree movement

Discussion in 'Animation' started by Wh1t3rD, Aug 31, 2021.

  1. Wh1t3rD

    Wh1t3rD

    Joined:
    May 3, 2021
    Posts:
    1
    Hi ... hum im actually studying coding ... and well long story short ... im making a zelda kinda game ....
    I have made a blend tree (my first one ever) for the 4 directional sprite animations and movement ... now im stuck with this ... how do I implement my 4 directional attack to this thing ...
    and do i need to instantiate a box collider for it to hit when attacking ... i wanted to add another blend tree into it with a onclick trigger or something .... but i cant find anywhere how to do and i dont wanna mess everything up .... thx