Search Unity

Unity's version control component has been upgraded to Plastic SCM.

Adding an ability to create branches

Discussion in 'Unity Collaborate' started by rob8861, Nov 13, 2017.

  1. rob8861

    rob8861

    Joined:
    Sep 25, 2015
    Posts:
    86
    Hi
    First, I'd like to begin by saying that Collab is really awesome. I love the fact that it is a turnkey solution, beautifully built into the editor. However.... it's missing a key feature - BRANCHES :(
    I often find myself experimenting with new features, downloading new assets from the Store, and then deciding they aren't worth my time. So without branches, I need to remember what I changed, and manually roll back all my changes. Not fun, especially in large projects.
    so, I hope the collab team can consider this and hopefully introduce this feature in the near future.
     
  2. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @rob8861! I'm very happy to hear that you've been enjoying using Collab!

    As for your question about branches, they are a feature that we are actively working on! Check out here for our latest update on this feature! :)
     
    softrare likes this.
  3. rob8861

    rob8861

    Joined:
    Sep 25, 2015
    Posts:
    86
    Awesome news. Looking forward for this feature. thanks,