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Question Adding a second HardwareTracker

Discussion in 'XR Interaction Toolkit and Input' started by Mr_Jigs, Oct 16, 2020.

  1. Mr_Jigs

    Mr_Jigs

    Joined:
    Apr 18, 2015
    Posts:
    69
    Any suggestions on how to go about adding a second (Vive) HardwareTracker to be recognised by the XR Interaction Toolkit?

    The XRController script offers a dropdown list (the XRNode enum) which contains only a single option for a HardwareTracker. I've got two trackers connected to the PC and I can see them both in the XR Interaction debugger devices list. However setting the Controller Node of two XRControllers to the HardwareTracker selection will follow only one Tracker :rolleyes:. Surely it takes a bit more work than just adding a second hardware tracker option to the XRNode list :)