Search Unity

Add to read-only fbx animation clips

Discussion in 'Animation' started by FeastSC2, Aug 11, 2018.

  1. FeastSC2

    FeastSC2

    Joined:
    Sep 30, 2016
    Posts:
    978
    I've been using 2d animation clips so far but now that I'm in 3d I can't animate additional objects other than the bones in the animation clips from the fbx format. How could I sync up a hitbox activating with my 3d animations or how can I send events in the same animation clip?
    It would be too weird to make another animation clip or to activate those by scripts at the right time.
     
  2. FeastSC2

    FeastSC2

    Joined:
    Sep 30, 2016
    Posts:
    978
    Ok I found that under the Animation tab there's a possibilty to add events and curves.
     
  3. FeastSC2

    FeastSC2

    Joined:
    Sep 30, 2016
    Posts:
    978
    Why are the animation files read as fbx are read-only? Is there a particular reason?
     
  4. Mecanim-Dev

    Mecanim-Dev

    Joined:
    Nov 26, 2012
    Posts:
    1,675