Search Unity

  1. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  2. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice

Feedback Add "Recent Scenes" and "Recent Projects" menu items

Discussion in 'Editor & General Support' started by Peter77, Nov 23, 2020.

  1. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,627
    I would like to see a "Recent Scenes" menu item:

    upload_2020-11-23_8-17-43.png


    For example, Visual Studio has it:

    upload_2020-11-23_8-18-39.png
     
    JoNax97, dgoyette and Joe-Censored like this.
  2. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,203
    Great idea. My humble add-on request is that opening a scene immediately add itself to this list, so that if Unity crashes some time after I open that scene, it's in the list. I mention this because Unity has this habit of only saving certain editor state (like the most recently opened scene) when closing out of Unity successfully. So, please make this feature "crash proof", if possible.
     
  3. Madgvox

    Madgvox

    Joined:
    Apr 13, 2014
    Posts:
    1,319
    Unfortunately, I think this is one feature that is not possible to circumvent with a custom editor plugin. It appears the MenuItem attribute is the only way to create menu items on the window, and it's totally static -- you can't create/change menu items in code. Unless you use code generation, which will trigger a reload every time a scene is opened (not desirable), it seems like this is a unity-only change.

    It would be nice to allow us to create dynamic menu items, since it would allow for both the creation of this feature and others.
     
  4. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,627
    "Open Recent Scene" is available in Unity 2020.2 :)
     
    Madgvox and dgoyette like this.